Privacy policy

Last updated 21 October 2026

Orbit Dash: Apex, called Orbit Dash in the game, is made by Zoran Turk, an individual developer in Croatia. This policy explains what happens to your information when you play it and when you visit this website.

  • No account

    Your progress is saved on your device.

  • No analytics

    I run no analytics, so I never see how you play.

  • No tracking

    The game never asks to track you, so the advertising identifier stays out of reach.

  • Ads by Google AdMob

    Google shows the ads. Remove ads or the Bundle turns them off, and after that Google's ad code normally doesn't start: see Removing the ads.

  • Purchases through Apple

    Apple handles the payment. The game learns what you own, never your payment details.

  • Game Center

    Only if you're signed in: your scores and badges go to Apple's Game Center.

Who is responsible

The controller of the personal data described here, under the EU General Data Protection Regulation (GDPR), is Zoran Turk, Croatia. You can reach me at games.zcode@outlook.com.

Google and Apple, whose services the game uses, decide for themselves how they use the data they receive, under their own privacy policies. Each section below says which of them is involved.

Ads

Unless you've bought Remove ads or the Bundle, the game shows ads from Google AdMob. The AdMob code in the game sends what it collects directly to Google. Under Google's privacy policy, Google Ireland Limited is responsible for that data if you're in the European Economic Area or Switzerland, and Google LLC if you're in the UK or anywhere else. I see only totals, such as how many ads were shown in each country, never anything about you.

When ads appear

The game shows two kinds of ad, and never during a run:

  • a short ad you choose to watch to rescue a run, once per run
  • a full-screen ad when you leave the results screen, at most once every 3 runs after your first 5, and never right after a run in which you watched a rescue ad

Ads are limited to Google's PG content rating, and the game isn't tagged as directed at children.

What Google collects

According to Google's data disclosure for its ads code on iOS, and its privacy policy, AdMob collects:

  • your IP address, from which Google may estimate your device's general location
  • information about your device and the game, such as the device type, its operating system and settings, mobile network information, and the game's name and version
  • a device identifier limited to this game or its developer; never the advertising identifier, which the game doesn't make available
  • the ads you've seen, and how you interact with the game and its ads, such as app launches, taps and video views
  • performance data, such as app launch time, hang rate and energy use, and crash logs

Google uses this data to show ads and measure how they perform, for analytics, to prevent fraud, and to improve its services, and it may share performance data with other companies that display ads. Google describes how it uses information from apps that show its ads at policies.google.com/technologies/partner-sites, and its own privacy policy is at policies.google.com/privacy.

If you tap an ad for another app and then install that app, Apple may report the install to the ad network that served the ad, through Apple's SKAdNetwork, which measures ads without identifying you.

No tracking

The game never shows Apple's prompt asking to track you, so neither the game nor Google can read your device's advertising identifier. Under Apple's rules, an app, and the code from other companies inside it, may track you only with your permission through that prompt. Tracking means linking what they learn in the app with data from other companies' apps and websites to target ads, or sharing it with data brokers. The game never asks for that permission, and it never combines anything about you with other companies' data itself.

Consent in the EEA, the UK and Switzerland

Each time the game starts, unless you've removed the ads, it first asks Google's consent tool, the User Messaging Platform, whether a consent form is needed where you are. For this, Google receives your IP address, from which it works out your approximate location, and information about how the form is used and how it performs. Google declares that this data is used only to run the consent tool.

If you are in the European Economic Area, the UK or Switzerland, the game shows Google's consent form before it loads any ads, the first time and whenever Google asks for your choice again. The game doesn't wait for the form before you can play, and it works in full whatever you choose. If you agree, Google may store and read information on your device and use your personal data for ads, as the form describes. If you don't, you still see ads, but Google doesn't use a profile of you to choose them. It still uses your IP address to deliver them, may use your approximate location to pick them, and may store information on your device, for example to deliver an ad or to detect fraud. Your choice is saved on your device, and you can change it at any time in the game under Settings › Privacy & data › Ad privacy choices.

Where you consent, the legal basis is your consent (Article 6(1)(a) GDPR). Where you haven't been asked for consent, or have declined it, the legal basis for showing ads is my legitimate interest in funding the game through advertising while keeping it free to play (Article 6(1)(f) GDPR). The same interest covers the check for whether a consent form is needed.

Removing the ads

Remove ads and the Bundle turn off every ad for good. From the next time the game starts, it doesn't start Google's ad code at all, so AdMob collects nothing from your device. In the session in which you buy, the ad code that is already running stays loaded until you close the game, and shows no more ads.

On a new device or after a reinstall, the game's save starts empty, so before it starts any ads, the game asks the App Store what you own. If the App Store hasn't answered within a few seconds, the game goes by its save, so Google's consent check, with its form where one is needed, and Google's ad code may start for that session. Once the answer arrives, the game shows no more ads, and from the next start Google's ad code doesn't start.

Purchases

Remove ads, the Bundle and the Skins pack are one-time purchases made through the App Store. Apple handles the payment, under its own privacy policy. The game learns only which of them you own, and whether your copy of the game came from the App Store, never your name or payment details. What you own is saved on your device and never taken back.

Game Center

Game Center is Apple's service for leaderboards and achievements. When the game starts, it offers Apple's Game Center sign-in. You can play without signing in, and sign in or out at any time in your device's Settings app. While you're signed in:

  • The score of each run you finish goes to the game's all-time leaderboard, where Game Center keeps your best. With it goes the badge shown next to your name: the one you picked, or else your latest.
  • The badges you earn, 16 in all, are reported as Game Center achievements.
  • To show the leaderboard, the game loads entries from Game Center: the names, Game Center player IDs, photos, scores, ranks and badges of your friends and of the top players. It keeps them only while the game is open and doesn't save them.
  • When you sign in, the game compares your saved best with the leaderboard's. It sends yours if it's higher, or takes the leaderboard's into its save if that's higher, for example after a reinstall, so your best follows you.
  • The game saves your Game Center player ID with your progress, and sends this device's scores and badges only to the player they belong to.

Your scores and achievements are kept by Apple, tied to your Game Center account, and other players can see your leaderboard entry as your Game Center settings allow. Apple handles them under its own privacy policy, at apple.com/legal/privacy. The game doesn't send them to me.

What stays on your device

The game saves your progress in its own storage on your device: your best score, stardust, the Hangar items you own and use, your streak, stats and badges, the daily challenge, the last level you played, your settings, what you've bought, the counters that pace the ads, and, if you've signed in to Game Center, your Game Center player ID. The game sends none of it to me or to anyone else, beyond what Game Center receives as described above. The game has no account of its own.

Deleting the game deletes this data; there's no other way to clear it. If you back up your device to iCloud or a computer, the backup includes it, as it does other apps' data.

Statistics from Apple

If you've turned on Share With App Developers in your device's settings, Apple shares crash reports and usage statistics with developers, in a form that doesn't identify you. You can turn this off in Settings › Privacy & Security › Analytics & Improvements.

This website

This site is hosted on Cloudflare Pages. To deliver the pages and protect them from abuse, Cloudflare processes technical data about each visit, such as your IP address, your browser and the page you asked for. Cloudflare does this as my processor, under its data processing terms. The legal basis is my legitimate interest in running a working, secure website (Article 6(1)(f) GDPR).

The site sets no cookies and runs no analytics, tracking or ads. Its fonts and images are served from the site itself, not from third parties, and its own small scripts only animate the page and send nothing.

If you email me

Email to this address goes to a mailbox at Outlook.com, Microsoft's email service, which stores and handles it under Microsoft's own privacy statement. I receive your email address and whatever you write, and I use them only to answer you and to fix what you report. I keep the conversation for as long as that takes and delete it if you ask. The legal basis is my legitimate interest in answering you (Article 6(1)(f) GDPR).

Data outside the EU

Google, Cloudflare and Microsoft may process data in the United States and other countries outside the EU. All three are certified under the EU–U.S. Data Privacy Framework, which the European Commission recognises as protecting data transferred to the United States. Apple explains how it protects data it transfers in its own privacy policy.

Children

Orbit Dash is made for a general audience and isn't directed at children under 13. I don't knowingly collect personal data from children. If you believe a child's data has reached me, write to me and I'll delete it.

Your rights

Under the GDPR, and the UK GDPR if you are in the UK, you have the right to access the personal data held about you, to have it corrected or deleted, to restrict or object to its use, to receive it in a portable form, and to withdraw consent at any time without affecting what happened before. You can object at any time to the use of your data for advertising.

The game's save isn't sent to me, and you can delete it yourself by deleting the game. The data AdMob collects is held by Google, and your scores and achievements by Apple; I hold neither and can't change them. To use your rights over them, contact Google as its privacy policy describes (policies.google.com/privacy), or Apple at apple.com/legal/privacy/contact. For anything else, write to me.

You can also complain to a data protection authority: in Croatia, the Agencija za zaštitu osobnih podataka (azop.hr), or the authority where you live or work.

Changes

If this policy changes, the new version will be posted here with a new date at the top. A change to what the game collects will be posted before the version that brings it is released.